
However, he hinted that the prospects looked promising in the near future. Unfortunately for Call of Duty fans, Timmins neither confirmed nor denied that the widely requested option would be coming to console versions.

In addition, he explained that he typically played the battle royale on console, and therefore understood the reasons for a FOV slider.

In the message from the developer, he noted that the studio was aware of the demand for the feature. The news about the feature came by way of a tweet from Ted Timmins, the Creative Director of Warzone. RELATED: Call of Duty: Warzone Pacific Map Has Area Based on Shipmentįollowing requests from the Warzone community, the developer spoke about the possibilities of a FOV slider coming to console versions. However, new details have emerged suggesting that this might be about to change. Unfortunately for those playing on a console, the option has remained absent from the settings menu. With this in mind, the developer has included an adjustable FOV slider on PC that allows players to customize how much they see on screen, making it easier to spot enemies on the battlefield. Getting the first shot on an opponent during a gunfight in Warzone can often mean the difference between winning or losing. While the update brings loads of new features, console gamers are hoping one specific option from the PC version of the game makes its way over to consoles as well. On December 8, the wishes of the community are finally going to be answered, as the new Caldera map is scheduled to release. Since the battle royale launched in March of 2020, players have been waiting for another massive map to replace the war-torn streets of Verdansk. As the end of the year approaches, it is an exciting time to be a fan of Call of Duty: Warzone.
